Nosepass
#0299

rock
nosepasspokemon

Evolution Chain

TCG

Description

If two of these meet, they cannot get too close because their noses repel each other.

It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close.

It moves less than an inch a year, but when it’s in a jam, it will spin and drill down into the ground in a split second.

Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.

Its magnetic nose always faces north and draws iron objects to its body to protect itself better.

Info

Generation:
III
Habitat:
cave
Capture Rate:
255
Growth Rate:
Medium
EV Yield:
1 Defense
Base Exp:
75
Base Happiness:
70

Stats

HP
30
Attack
45
Defense
135
Sp. Attack
45
Sp. Defense
90
Speed
30
Total:
375

Abilities

  • Sturdy

    Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

  • Magnet Pull

    Prevents steel opponents from fleeing or switching out.

  • Sand Force

    Hidden

    Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Moves

Info

Generation:
III
Habitat:
cave
Capture Rate:
255
Growth Rate:
Medium
EV Yield:
1 Defense
Base Exp:
75
Base Happiness:
70

Type

rock
rock

Takes 2× damage from

Takes 1⁄2× damage from

Breeding

Egg Groups:
Egg Cycle:
20 cycles

Trading Card Game

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